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Old June 20th, 2013, 12:04 AM   #3
Ellen
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Join Date: Jun 2009
Location: Northern Germany
Posts: 3,592
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Name – Captain Juliette ‘Firebrand’ Embertruth, Leader of the Sterling Torch Mercenary Company

Spanking Role/Preferences- Merciless, cruel, often sadistically-grouchy top.

Age – 130 – Middle-aged

Race - Dwarf

Homeland – Juliette hails from the ancient home of the Stonetruth Clans, the eponymous city of Stonetruth. Clan Embertruth is proud to be a second-distaff branch of Stonetruth, with a long and glorious history. The city itself is known for being full of hot-blooded, passionate, and militaristic people – they have a lot of territory and not too many friends, politically.

Appearance – While you should never ask a lady what she weighs, one look at the armor-bound, axe-wielding, scarred, and incredibly shrewd mercenary captain is all you need to be pretty sure she isn’t a lady. Her hair is cut military-short, to the point where she even turns some dwarven heads trying to figure out where the beard has gone on the powerfully-muscled soldier stomping past them. Soon after they figure it out – she’s athletically curvy in all the right places where dwarves (and many others) are concerned.

Job Description- Mercenary Queen – hired by Anton Cald’s caravan as muscle and protection for the length of their journey out and back to the Kingdom of Ralton from the East.

Speciality – Mother, a fine two-headed battle axe born from the Forgetruth smiths of Stonetruth. The Sterling Torch Mercenary Company, a group of rough-and-ready soldiers, mostly dwarves, whom have latched onto her service and are loyal to her orders and no one else’s.

RP Tags- OmniTop, Combat Specialist, Loyal to the Contract, Leader

History- Cald is paying what Captain Firebrand asked – and the chance to be a part of the group that discovers all that treasure and loot isn’t a bad bonus, either!

Transportation – In two clumps – one at the head and one at the rear of the caravan – ride the Sterling Truth company on horseback. They make their own camp near the boss (Merchant Cald’s) wagon-train each night, and keep mostly to themselves.
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