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Old June 5th, 2014, 03:48 AM   #2
Ellen
1st Lobster
 
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Ellen is offline
Join Date: Jun 2009
Location: Northern Germany
Posts: 3,592
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With the break of dusk a cold wind started crashing against the mountains of Aers Tomur. What might be a springs storm with rain and thunder turned into a an icy hazard at this heights. Bringing one last snowfall before the thaw, freezing the poor caravaneers to the bone. Gale winds were pressing you against the rock, the path vanished under a white blanket. But after hard and exhausting travels you finally made it. You reached the Snow Maiden! The Inn on the col of the pass and are safe and warm for the night now, while outside the storm rages on.

The Inn

The Snow Maiden is an ancient building, a squat tower clinging against the stone. Six smoking chimneys showing the warmth within with their wood smoke, visible against the mountain air. Additional chambers are cut into the rock within, and the honeycombed granite has made the inside of the Maiden fairly enormous. While the sturdiest animals camp around the base of the tower, and wagons are left filling the pass, the Maiden is still crowded. There is no room left in the stables. The cavernous tavern in the base of the tower is filled with people avoiding the cold for a while and almost each table has a group sitting at it. Fires are roaring in four big fireplaces, the other two warming the innkeeper's quarters and the kitchen. The Bronzegraps are busy these days.

Overnight the caravan has to divide themselves amongst a great number of alcoves build into the massive walls of the tower. Each of them holds a bed large enough for three or more people: your neighbors will keep each other warm but also will have to share a bed. A lucky few have one wall bordering one of the chimneys, heat radiating through the stoen.

Its still a good opportunity to get to know your fellow travelers better! You can earn yourself a spanking or maybe a new group of friends overnight... or maybe even some romantic adventure.

If the snow is bad and the caravan has to stay for several days, it will be like a sleepover for the whole caravan. There might even be a curfew: there is work to do in the morning after all. You might want to take of the snow drenched clothing too, better avoid getting a cold.

Activities

-Kylo is always looking for ways to fill the cavernous space of his always-busy tavern, but his rule is law: if you can entertain or make a hard night sweeter for his guests, he’ll be happy to show you his gratitude.

-On the far side of the pass is a little ice cavern. It is very pretty, but not really worth the hike to get there unless you're seeing it for the first time: if you have cabin fever, any of the Bronzegrasps will be happy to give you directions to it.

- In the daylight hours the pass has to be freed for the wagon. Hard and exhausting shovel work, that let's you return to the Inn tired, wet and cold. Ready to fall into bed in your alcove.




If you want to settle on a grouping in one room feel free to post this distributions here. But we can also keep it fluid and move our characters around.
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