Quote:
Originally Posted by stickthatbuttout
As someone who has done both, there are pros and cons to gender neutrality. The main pro is that your game is inclusive to a broader variety of tastes, but the con is that it can come at the cost of your characters having their own unique identity. Having characters with fully fleshed out development and back stories can be hard to do without assigning them a gender, since that's often a huge part of who they are.
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This was my experience as well when I tried to make the NPC's have customizable gender when I first started The Scandalous Scarlet Moon. The PC was already (mostly) a blank slate, so I could get away with making them customizable. But for everyone else, I found myself viewing them as slightly different characters depending on if they were male or female. I really didn't have the bandwidth to have two slightly different versions of Alex or Natalie or what have you, and trying to focus on just the "genderless" parts of their characters was difficult.