Homepage Forum Spanking Art Gallery Oekaki Drawing Board Art Contests Roleplaying Forums Spanking Video Games Spanking Stories and Fiction Spanking Video Downloads of Animes Social Groups Register an account Rules Frequently Asked Questions

  
Go Back   AnimeOTK > Spanking Video Game Development > Spanking Video Games Discussion

Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making. Tutorials, Q&A and Discussions.

Want to get rid of the annoying adverts? The answer is simple. There are 4 levels of advertising on AnimeOTK:

Level 1: (Your Level, guests and members with 0-9 posts) has maximum advertising.
Level 2: (A user with 10 or more posts who has been a member over two weeks) have vastly reduced advertising (including removal of the large full screen closable adverts)
Level 3: (A member who has been registered over a month and has over 50 posts, or has a special account like "artist" or "writer" sees minimal advertising.
Level 4: (VIP Donators) receive no advertising.
All donators of $10 or more will never see an advert on our site again!
Reply
 
Thread Tools

Problem of missing gallery viewer in RPG Maker games
Old June 6th, 2024, 10:17 PM   #1
YesYes1534
Junior Member
 
YesYes1534 is offline
Join Date: May 2021
Posts: 15
Default Problem of missing gallery viewer in RPG Maker games

Hi, It is just a suggestion for those who interested or who can do it, there's no rush.

I've been playing spanking games for several years now, and most RPG Maker games have one small problem: in order to review a specific scene from the game, you need to keep 100+ saves before each scene, and then move the saves from one folder to another to watch your favorite scene.

I could do it myself, but I lack the knowledge of coding, I understand how algorithms work and can read code freely and understand how it works, but my memory cannot remember all these functions and procedures with all these parentheses and the sequences of their writing(

So I'm suggesting to add to existing tutorials and assets, turorial or complete/part of the code or files or plugins for gallery system by those who interested/have time/can do it, so the devs can create it with minimum time and efforts. Or simply increase max number of save files to maximum amount that engines can use. For now, every game turns into a simulator of creating saves and their subsequent transfers and sorting, or recording video and excessive screenshoting, which in the end weighs 2-4 times more than the game.

Post has been significantly changed

Last edited by YesYes1534; June 8th, 2024 at 08:46 PM.
  Reply With Quote

Old June 7th, 2024, 08:57 AM   #2
Shirabaru
Senior Member
 
Shirabaru's Avatar
 
Shirabaru is offline
Join Date: Jan 2011
Posts: 197
Default

Quote:
Originally Posted by YesYes1534 View Post
So I beg some good people with programming knowledge
Hi there, I'm a professional software engeneer and rpgm game creator. Let me help you with understanding what you are asking for.

There is two type of scenes which can be made. First involve chibi characters which moves on a map. Second is just a full-screen picture changing. The approach to make gallery for this two types is drastically different.

Second one is easy. Developer must just put sequence of commands in to the common event. This will allow it to be called from any place at any time. No need for any plugins.

First one is tricky. When character is on the map, all movements dictated by variables and switches. Also by event Id's which is unique for each map. It's not an easy task to replay this type of scene from a different map with defferent game state. Switches and events are unique, so no general approach will help.

As a summary - to make gallery developer must keep that in mind while making the game and select approach according to each scene in particular. No magical plugin will help.

Also I want to note that making a game is not an easy task. Right now there is such a small amout of people who actually making spanking games so we all rarely get anything new. I understand that you as a player can be frustrated with lack of quality of life features in the games, but having to make saves is still much less effort then making a whole game.

Maybe it's time to change approach a bit and show a bit more appreciation for small games developers here instead of giving them more rules they should follow. We will have nothing to play pretty soon.
__________________
Video game developer.
Currently working on "Depth's heart"
Join our Discord server if you want to chat.
If you want to support me join Boosty
  Reply With Quote

Old June 7th, 2024, 01:13 PM   #3
Fariel228
Senior Member
 
Fariel228's Avatar
 
Fariel228 is online now
Join Date: May 2020
Location: CIS
Posts: 153
Default

Quote:
Originally Posted by YesYes1534 View Post
Hi, I've been playing spanking games for several years now, and most RPG Maker games have one small problem: in order to access a specific scene from the game, you need to keep 500 saves before each scene, and then dance with a tambourine and move the saves from the folder each time to a folder to watch your favorite scene.

THIS MADNESS needs to be stopped until the engine learned to think and did not rebel.

I could do it myself, but I lack the knowledge for it( And learning just for one function is too time-consuming(

So I beg some good people with programming knowledge to write and publish a universal gallery system so that developers can copy-paste it into their game, otherwise every game turns into a simulator of creating saves and their subsequent transfers and sorting, or recording video and excessive screenshoting, which in the end weighs 2-4 times more than the game.
You can download rpg maker and review the scenes from the dev point of view, if the game files and images are not encrypted. I did this a couple of times on this site
  Reply With Quote

Old June 8th, 2024, 11:55 AM   #4
Have419
Probationary User
 
Have419 is offline
Join Date: Mar 2024
Posts: 3
Default

Quote:
Originally Posted by YesYes1534 View Post
Hi, I've been playing spanking games for several years now, and most RPG Maker games have one small problem: in order to access a specific scene from the game, you need to keep 500 saves before each scene, and then dance with a tambourine and move the saves from the folder each time to a folder to watch your favorite scene.

THIS MADNESS needs to be stopped until the engine learned to think and did not rebel.

I could do it myself, but I lack the knowledge for it( And learning just for one function is too time-consuming(

So I beg some good people with programming knowledge to write and publish a universal gallery system so that developers can copy-paste it into their game, otherwise every game turns into a simulator of creating saves and their subsequent transfers and sorting, or recording video and excessive screenshoting, which in the end weighs 2-4 times more than the game.
What you're asking for would be difficult to implement and probably still fail for a good number of games.


A much simpler solution would be to just increase the number of available save slots. AFAIK, that should be relatively simple. I found a plugin for it in ~2 seconds of googling, and it looks like it's just changing one variable.


Edit: Yup, just tested it on my copy of Diary of a Slave. There's a maxSavefiles variable in rpg_managers.js that I could just change with a text editor. Seems to work fine, the new 50eth save slot saves and loads normally.
  Reply With Quote

Old June 8th, 2024, 07:59 PM   #5
YesYes1534
Junior Member
 
YesYes1534 is offline
Join Date: May 2021
Posts: 15
Default

Quote:
Originally Posted by Have419 View Post
What you're asking for would be difficult to implement and probably still fail for a good number of games.


A much simpler solution would be to just increase the number of available save slots. AFAIK, that should be relatively simple. I found a plugin for it in ~2 seconds of googling, and it looks like it's just changing one variable.


Edit: Yup, just tested it on my copy of Diary of a Slave. There's a maxSavefiles variable in rpg_managers.js that I could just change with a text editor. Seems to work fine, the new 50eth save slot saves and loads normally.
Oh man, you're the best. Thanks) I googled many QoL stuff for RPG Maker games, but seems I forgot that I can increase the slots.. *Got in line for a spanking for stupidity*



---------- Post added at 10:59 PM ---------- Previous post was at 10:01 PM ----------

Quote:
Originally Posted by Shirabaru View Post
Hi there, I'm a professional software engeneer and rpgm game creator. Let me help you with understanding what you are asking for.

There is two type of scenes which can be made. First involve chibi characters which moves on a map. Second is just a full-screen picture changing. The approach to make gallery for this two types is drastically different.

Second one is easy. Developer must just put sequence of commands in to the common event. This will allow it to be called from any place at any time. No need for any plugins.

First one is tricky. When character is on the map, all movements dictated by variables and switches. Also by event Id's which is unique for each map. It's not an easy task to replay this type of scene from a different map with defferent game state. Switches and events are unique, so no general approach will help.

As a summary - to make gallery developer must keep that in mind while making the game and select approach according to each scene in particular. No magical plugin will help.

Also I want to note that making a game is not an easy task. Right now there is such a small amout of people who actually making spanking games so we all rarely get anything new. I understand that you as a player can be frustrated with lack of quality of life features in the games, but having to make saves is still much less effort then making a whole game.

Maybe it's time to change approach a bit and show a bit more appreciation for small games developers here instead of giving them more rules they should follow. We will have nothing to play pretty soon.
I understand all of this, but thanks) I meant to make something that all developers can use, whether it's a tutorial on how to do it or whatever.

And I'm not trying to give the devs more rules, most of them using godspeak's (or other's) assets anyways, so I'm suggesting to add to existing tutorials and assets, turorial or complete/part of the code or files or plugins for gallery system by those who interested/have time/can do it, so the devs can create it with minimum time and efforts. Or simply increase max number of save files to maximum amount that engine can use.

It will take some time ofc, I'm not rushing anyone) For now, at least I am, have a solution from "Have419"

As for the "We will have nothing to play pretty soon" - I think this is more of a PR problem, than developing difficulties. I accidentally found this site while searching something on google. Before I found this site I searched spanking content for several years across the whole internet KEK, and haven’t seen even a shred of information that there are games purely about spanking. So many potential developers with spanking fetish may still not know about the existence of this site.
As for the other users, I'm pretty sure that they just need to know how to choose game engine, need to buy it or they can use it for free, sources for the stuff for development. So somebody need to create a tutorial thread with plain title "How to start to create your own spanking game" and put there all the info how to even start to starting a development, and put there all the links to already existing tutorials and assets, list of all the existing game engines by categories "free, free with restrictions, paid", and pin this thread at the main games page.

Last edited by YesYes1534; June 9th, 2024 at 12:16 AM.
  Reply With Quote
Reply

Tags
gallery, games, maker, missing, problem, rpg, rpg maker, suggestion, viewer

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



Total page views: , page views today: 0
All times are GMT. The time now is 02:53 PM.


Powered By vBulletin®
©AnimeOTK.com 2007-2021