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RPG maker spanking games
Old February 24th, 2010, 09:40 PM   #1
mushishi
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Default RPG maker spanking games

After playing with Mina's wonderful game, The Forbidden Forest 2
look here:
http://animeotk.com/forum/showthread...aotk-7858.html

I've realised that there is potential in RPG maker, not used to its fullest in spanking circles.
Only after half a day I could figure out how to use it, and start on my own spanking game.
check out rpg maker here:
http://tkool.jp/products/rpgvx/eng/index.html

I've started this thread for those who are interested in making their own game or joining in and helping others with art or ideas.

I also wish to discuss my own game here so it will be full of spoilers. If you are only interested in the end product do not read!

---------- Post added at 10:40 PM ---------- Previous post was at 10:20 PM ----------

Now about my game. It's a mainly fantasy (and spanking of course) themed rpg, about a witch/sorceress apprentice with a strict mistress.
Yes I won't deny being influenced by FIREBALL666.
I will not use his art or characters though, unless he's interested in the project.
Sorry for the fans. (must remember to remove the one picture of his I used for testing purposes)

The story starts with the little witch screwing up, and freeing the elemental spirits imprisoned in a crystal, while her master is away.
She has to find and seal them before her Mistress returns, or suffer cruel punishment.

She has to face goblins, criminals, undead and more, but none is as terrifying as her teacher's wrath...
She will meet priests, hired guns, female paladins, and anyone I or you can come up with.
She will spank and be spanked, sometimes by enemies, sometimes by friends, and if she breaks the law then by the sheriff or the guardsmen.
That's the idea.
I'll probably do some art myself, but if someone wants to join we could discuss.

I'm almost finished with the intro (freeing of spirits) and will start working on the first quest.
I intend to share the finished parts here before total completion, so it can be tested and improved. And so that people making their own games can learn from my mistakes.
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Old February 28th, 2010, 07:49 PM   #2
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http://rapidshare.com/files/35717064...ardry.exe.html

This is where I'm at the moment. The art used are just placeholders really. I'll need hell of a lot time to do it myself, but do it I will if noone better joins the project.
I'd like to have a picture for every spanking, but...
I've not found a proper way yet for coding together, but found that it can be easily made incrementally and released in episodes. People just have to copy their saved game into the proper folder of the new version. (well theoretically at least)

I'll have to find a new way for sharing for the first episode too. (because I hope much more than 10 people will be interested)

I'd appreciate help, even if it's just some happy testing and looking for spelling mistakes.
I'm open for ideas as to what to include, if there is anything you'd like to see or If you want your own character in or anything. (I'm not promising I'll use it but I'll try to fit it in)
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Old March 1st, 2010, 05:14 AM   #3
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Grammar could be improved a bit, and a thesaurus for spanking should be considered as well. Spanking seems to be on the minds of 4/5s of the character, and the game doesn't end when the Game Over event hasn't triggered. Otherwise, we'll see how things go. Good transition with the crystal ball.
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Old March 1st, 2010, 06:27 PM   #4
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Thank you for the constructive comments. I'll try to make good use of it.

Quote:
Grammar could be improved a bit, and a thesaurus for spanking should be considered as well.
Should have thought about it before to not directly type in the conversations, but first make text file out of it and at least spell check it. Also better for seeing the flow of the conversation.

Quote:
Spanking seems to be on the minds of 4/5s of the character
Well maybe it was on my mind when I was making this
Is that character (as in main character) or characters?
Anyway I'll cut out some of the spanking talk where it's not necessary.
(Can only think of one place immediately but will check)

Quote:
the game doesn't end when the Game Over event hasn't triggered
You mean if you lose to the thiefs or the elemental? (was the elemental in that version already?) I did that on purpose. Maybe it wasn't such a good idea, but I thought some enemies will not kill you or make you end your quest in an other way, just give you a spanking or some other punishment. Not true for all enemies though.
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Old March 1st, 2010, 09:04 PM   #5
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Minor and main so far. And by no game over, I mean the character ends up with 0 hit points, and there doesn't seem to be a cure for it at present.
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Old March 9th, 2010, 05:33 PM   #6
Aranu Rochi
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I wanna download the game, but the time has expired. Can you upload again?
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Old March 9th, 2010, 09:46 PM   #7
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Ok I'll uplad it soon. It's not a game yet though... well you'll see.
I haven't yet changed all the parts Exodus proposed, but I have started on it, and I've also started on some of the art. (see Graphics/pictures folder)

---------- Post added at 10:46 PM ---------- Previous post was at 10:27 PM ----------

http://rapidshare.com/files/36122596...ardry.exe.html

There. 10 more downloads available.
Not many are interested if the previous 10 run out only now.
I hope the completed thing will get more attention.
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Old March 15th, 2010, 12:27 AM   #8
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Tried it the other night, not bad, but there isn't much to do yet so it's a little hard to give any advice ^^
I think the 4 elements are a good idea, sets a classic goal

I'll follow that with interest...
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Old March 15th, 2010, 03:46 PM   #9
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I have the honor of informing you, that Brigitta Coral joined the project.

Shell be helping with mainly the dialogues and all kinds of text, but also with ideas about plot and gameplay.
Others are free to join too,any help is appreciated.
Even if you can't draw or don't know basic programming, testing and suggestions are welcome.


I'll try to post the interesting parts of our PMs with Brigitta.
Here I go:

Brigitta:

OK, I've downloaded it and played around with it for a little bit.

How does this idea sound to you:

I'll write up some potential dialog for the cabin, expanding on what is already there. Perhaps I could even write a bit more of the intro story. It would be great if we could perhaps start her out with getting spanked. I'll see what sort of interactions I can come up with for the various objects in the room and some potential interactions. I'll then message it to you. If you like it, I'll continue to work on the other areas.

Couple questions programming-wise: Is there a way to change the battle interactions so that she gets spanked rather than the typical fighting one? Or that there is an option for that? Can we see the spanking and have her responses be things like "wiggle free" "cover bottom with hand" "beg for mercy", etc. After she loses a certain amount of hit points, her skirt could be lifted, after a certain more amount of hit points, her panties lowered, etc. At least, those are some possibilities.



Me:

I see you have quite a few ideas.
I'm interested in all of them, and would love to read what you have come up with, however I might decide not to use them.
But if you have enough ideas for a game of your own, I'll be happy to do the programming for you.

We could start with a spanking (a spanking what for?) to start with a bang so to say, BUT
starting with a spanking doesn't seem like a good idea to me, because it's more like storytelling and less like a game. Not much interaction.
We could start the story a day earlier and have the player earn the spanking herself though.

I have to consider the feedback too. (would be) Have you read Exodus's posts?
His idea is more like an RPG with more realistic setting, and less spankings while your's is more like a H game with lots of spanking. (I'm not against either)


The spanking instead of regular fighting idea is interesting too.
First I have to say that it can certainly be done to some extent. I have to think about it more to be able to say how. We would need more drawings and animations too though, and probably some sound effects.
I will write a separate, longer letter regarding this subject.

On the other hand, there are some problems. It's hard to fit in the story. What kind of game would that be? (maybe your concept is different, so I'd like to hear more on that)
It would not look like a fight but just getting spanked. Wich isn't bad in it self of course but... and how it would it look like if we are just getting spanked and suddenly win? What is a win condition? (what is considered winning if you are spanked?)
Maybe it's better suited to when you are giving a spanking... I'm not sure.



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Old March 17th, 2010, 12:59 PM   #10
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Started playing the game - and liked it very much!
That everyone in thist world has spanking on his mind, is okay for me (hey - it IS a spanking-RPG) and makes the game more funny. So, vor me, there has nothing to be cut out.

That the game goes on, after you loose an battle has the problem, that you can't fix your HP outside battles - and because you lost all your HP, you can't go IN a battle.
I really like, how some spanking-artworks are included in the game (like in the crystal ball), there could be more of this. It would be ideal, if you could find one of the artists here, who does them all in one style, especially for the game.
The idea, to design the fights themself as spankings sound crazy but great.
You see, I would prefer a "spanking first" game instead of a "normal RPG" (there are plenty of this).

So, keep on the good work, I'm looking forward to more!
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