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Old April 20th, 2021, 05:37 PM   #21
sorebottomart
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A fiirst person would be great, especially as the spanker.


Although as the spankee, staring at the carpet and the corner would be interesting too. Though the option of switching views would be nice.
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Old April 25th, 2021, 08:44 AM   #22
atsugi
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Yeah not at first but definitely the switch in me looking at having a spankee game mode.
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Old April 25th, 2021, 11:06 AM   #23
JKSO
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Quote:
Originally Posted by atsugi View Post
Yeah not at first but definitely the switch in me looking at having a spankee game mode.
You could do something like having a portion of the screen showing the spanking from a different angle if you want to do first person and not just have the point of view be staring at a floor or a wall. Maybe it could be a monitor or something the spanker set up if you want a reason for it being there.
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Old May 7th, 2021, 08:16 AM   #24
atsugi
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I have officially given up on the unity game at this point, the learning curve just kicked my butt. on a happier note I am doing a VN/RPG on Ren'py that is very similar.
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Old May 10th, 2021, 06:51 AM   #25
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so long as the gameplay loop is fun and the images are good i don't really care, gameplay loop is usually key for most games though.
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Old May 10th, 2021, 09:06 PM   #26
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VN game can be a lot of fun as long as you can get that game loop down
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Old August 12th, 2021, 11:18 AM   #27
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How is the game coming along?
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Old August 15th, 2021, 09:09 AM   #28
atsugi
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messy to be completely honest. a large amount of code clean up going on ATM when I get a chance to sit down and actually do it. Summer is not the best time to start game writing LOL. Real life has been pulling on me but getting more time within the next week to buckle down.
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Old August 15th, 2021, 07:27 PM   #29
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I've written a story that had a similar aspect of a spankee watching her own spanking. Possible to have in a game, although frought with horrible details to be worked out by you. I'll leave the creative side up to you, to leave you the potential greatest original creative content.

I tend to agree with two views (no pun intended) mentioned here which is first this form of gameplay is getting tiresome as you can find dozens similar, and usually feature "chibi" graphics. Not saying you can't develop something rather creative and interesting, but saying you have to go further outside tbe box than simply offering one or two perspectives to get my attention.
The second being offering two perspectives (top or bottom) at the beginning of the game. My interpretation of this is not to freely switch mid-game, but to allow a player to chose which way it'll be in-game and see that throughout.
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Last edited by Lonewulf; August 15th, 2021 at 07:48 PM.
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