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Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making.
Tutorials, Q&A and Discussions. |
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February 25th, 2023, 09:57 AM
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#21
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Senior Member
sendynew is offline
Join Date: Feb 2010
Posts: 149
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Quote:
Originally Posted by dragoonleon
Press the A button to fire a stunning spell at the monster after baiting it out. They'll swap to a face down position if you hit them with it allowing you to press shift to run past.
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Yea, thanks. I was fully understand how it should work and what to do. But just wasn't able to do it in time.. Finally did.
Well, after reaching the final boss, I can resume that the game was more frustrating than fun for me.
Yes, the puzzles are well designed, one might even say too tricky. This is both a plus and a major minus. Given that the game lacks any sort of story or plot, it should have been more like an arcade game? But the current mechanics are real pain. It's just a killjoy. Therefore, instead of using such a complex puzzles, it was worth to focus on combat system or adding stealth mode to bypass enemies. Dunno.. Actually, I'm not sure if this is even possible to do in proper way with RPG maker..
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March 17th, 2023, 04:33 PM
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#22
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Senior Member
stickthatbuttout is offline
Join Date: Jan 2016
Posts: 239
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I just finished this game, and I like the concept here. I really like the idea of the forest being part of the reform school process. Maybe in a sequel (or prequel), bad students can be specifically sent here for punishment.
I agree with everyone talking about how the speed of the monsters does tend to make things unfairly difficult. But in a spanking game, deliberate unfairness can actually be a good thing. I think there ought to be more opportunities for healing though. Maybe for balance, the health upgrades can be removed but your character is healed at save points? Just a thought.
I was honestly not a fan of the bell punishment being the last part of the game. It was excruciatingly long to sit through. It's a fun concept, but actually going through the full 24 hours is just too much. Maybe a more abbreviated version could be an option?
With the exception of the bell punishment part, I would rate this game pretty highly. The struggle mechanic was excellent, and I liked the different spanking scenes the final boss had.
I would definitely like to see a sequel or prequel in this same world. Maple's diary entries really help bring that world to life.
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March 19th, 2023, 09:38 PM
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#23
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Probationary User
endertlp is offline
Join Date: Oct 2018
Posts: 1
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I enjoyed playing the game a lot. Very unique!
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March 21st, 2023, 04:24 PM
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#24
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Senior Member
spiderx is offline
Join Date: Jul 2010
Posts: 512
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I like the scenes very much, but still dont understand that part with bears and dices and walkthrough added in the folder of the game didnt help me
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April 27th, 2023, 09:23 PM
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#25
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Artist
3050kot is offline
Join Date: Aug 2014
Location: Russia, Moscow
Posts: 564
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Reading this thread made me stay away from this game until I saw this https://animeotk.com/gallery/showphoto.php?photo=81135 cute fanart and decided to finally check the game out and I'm really glad I did.
I like the idea of a spanky forest where literally everything is out to spank you as harshly as possible. The puzzles were fun, I was able to solve everything without looking things up in the walkthrough. The labyrinth 'puzzle' was kinda useless though, since you can pretty much see where to go and it's not nearly big enough to get lost in it.
I didn't really hate fast monsters, but I disliked their random wandering mechanics and the general layout of the areas where you encounter them. Sometimes it takes forever until monsters move away from the spot you want to walk through. I guess you're just intended to take damage here and there, since there's enough health and healing spots available, but you don't know that on your first playthrough so naturally you'd want to avoid taking damage as much as possible.
The spanking scenes were all great. I loved the severity of them and that Cherry's butt gets completely destroyed by the time her health runs out. The art is... not the best, but dynamic butt condition completely makes up for it. I want it in all games now) It's really cool to have special 'defeat' spanking scenes. I just wish there was a way to surrender somehow, so I didn't have to wait for all of my 2k hp to go down to see it for different monsters, hehe)
I didn't mind the ending at all. Cherry messed up and got punished for it, just because Melody provoked her doesn't make her any less guilty for breaking the rules. The bell punishment was kinda long indeed... but that was kinda the point, for Cherry to be there for an entire day to be spanked every hour. So the player has to share her punishment, just a little) Cherry should be happy they don't use the 24 hour system instead of AM/PM, hehe) And the 'dynamic butt' system helps a lot to sit through it anyway, just watching the welts appearing on Cherry's butt is quite fun.
I would have really liked if there were actual choices the player could make. Like, for example, choosing to not go into the forest in the beginning. Cherry could alert the principal and then get sent into the forest anyway, maybe with forest creatures being less hostile and some kind of different resolution with the Minotaur. And THEN we'd get to see Melody's punishment) I understand this is a small game so there's not much room for it, I just don't enjoy being forced to do naughty things in games. Give me a choice to do a naughty thing by myself, dammit!) Or not do a naughty thing and get spanked anyway, by just asking for it or something (I just like consensual spankings).
Anyway! This is a great game and I enjoyed it a lot. Very well done. Would be a shame if I skipped it because of some negative feedback I've seen. So if anyone else reading this is in the same position as I was, just try it yourself, this game is worth it.
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April 27th, 2023, 11:39 PM
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#26
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Probationary User
oryctocoolus is offline
Join Date: Jun 2019
Posts: 1
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Okay, I think I must be missing something obvious but I can't figure it out. Where am I meant to go from the room with the four teddy bears? I've checked the walkthrough doc and it just says the bears are clues for which way to go, but I literally don't know where to go from the small room (the same one that is shown in the screencap in the walkthrough).
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April 28th, 2023, 03:14 PM
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#27
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Probationary User
kai1031 is offline
Join Date: Aug 2013
Posts: 6
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i am stuck on the slot machine puzzle and i can not for the life of me figure it out. is there a way to see the answers in the walkthrough? i just am not good at math and having issues
---------- Post added at 03:14 PM ---------- Previous post was at 02:43 PM ----------
Quote:
Originally Posted by kai1031
i am stuck on the slot machine puzzle and i can not for the life of me figure it out. is there a way to see the answers in the walkthrough? i just am not good at math and having issues
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i figured out the numbers but when i tried to enter the equation in it was wrong?? yeah i need help.
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April 28th, 2023, 04:26 PM
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#28
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Junior Member
kelvin205s is offline
Join Date: Jul 2020
Posts: 20
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Quote:
Originally Posted by kai1031
i am stuck on the slot machine puzzle and i can not for the life of me figure it out. is there a way to see the answers in the walkthrough? i just am not good at math and having issues
---------- Post added at 03:14 PM ---------- Previous post was at 02:43 PM ----------
i figured out the numbers but when i tried to enter the equation in it was wrong?? yeah i need help. 
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Should be able to see the answer if you copy the words with black background and paste it to txt file
---------- Post added at 12:26 AM ---------- Previous post was Yesterday at 11:33 PM ----------
Sorry for the late response.
As the creator, I don't really want to defend for the design of the game myself. I just feel very grateful that, despite that the combat mechanism and the puzzles are pretty harsh for a game like this, people tried very hard to complete the game.
In this game, I was able to try out some more interactive spanking scenes including the real-time spanking marks and the struggle system, and I pretty much enjoyed the process of making them. I'm not at all good at making games or telling stories, and I totally understand if people found certain parts of the gaming experience annoying, but if anyone found the game to be somehow interesting or worth-playing, I'll be very happy about it.
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April 28th, 2023, 04:39 PM
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#29
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Probationary User
kai1031 is offline
Join Date: Aug 2013
Posts: 6
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Quote:
Originally Posted by kelvin205s
Should be able to see the answer if you copy the words with black background and paste it to txt file
---------- Post added at 12:26 AM ---------- Previous post was Yesterday at 11:33 PM ----------
Sorry for the late response.
As the creator, I don't really want to defend for the design of the game myself. I just feel very grateful that, despite that the combat mechanism and the puzzles are pretty harsh for a game like this, people tried very hard to complete the game.
In this game, I was able to try out some more interactive spanking scenes including the real-time spanking marks and the struggle system, and I pretty much enjoyed the process of making them. I'm not at all good at making games or telling stories, and I totally understand if people found certain parts of the gaming experience annoying, but if anyone found the game to be somehow interesting or worth-playing, I'll be very happy about it.
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i figured it out, it was user error. I entered in the wrong numbers on my own sort of Key guide i made trying to figure it all out. Good game! enemies do indeed move very fast. the Ghost people in the maze, my god.... overall, good solid 8/10
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April 29th, 2023, 07:21 AM
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#30
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Junior Member
WirelessW is offline
Join Date: Oct 2021
Posts: 20
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Quote:
Originally Posted by Axelcrzc
The game 10/10 with that I didn't like the end so much but apart from that everything Nice I wish you the best bro I hope you can get another title good luck
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"10/10 but there are things I didn't like" means it ISN'T 10/10.
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