Quote:
Originally Posted by f3231aszxzcw
The main problem is actually about the ultimate philosophy of spanking itself which
encompasses the questions: "What is spanking? its purpose? and why must a spanking?"
...
1. If a student always behaves and stays kind to the extent that you find no reason
to spank or otherwise feeling guilty doing so, do you think it will be cruel if you set
her up a crime? (Please be advised that my definition of spanking here does not
include role-playing or erotic stuff, it simply addresses for the unique experience to
reflect the cruel nature of all social animals(e.g. wolf pack) to "enjoy" the power.
Power tends to corrupt.
2. Do you really think it will be normal/natural for someone to become very
submissive into spanking such that they will always deliberately acting naughty to
find themselves a chance to get spanked?
3. Say, ultimately. The punishment system has achieved its original or superficial
"educational intention" to correct student's behavior and promote the study,
do you think this should be the end of the game or maybe it's just a start for the
next "level"?
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1. Setting someone up to be harmed needlessly is cruel. It does make for a great decision for the character though.
2. Yeah, people do that all the time and repeat actions/behaviors that lead to pleasure.
3. Depends on the characters involved at implementing the system. Some may have individual motivations for social control, others it might be purely to improve academics. It is a great stake-setting conflict.
Just an observation, it might easier to move away from defining a philosophy of spanking and just having characters who embody some answers to the question. What spanking is dictionary defined. The why of giving/receiving has multiple answers. For some it's pleasure from it, dominance/submission, release of guilt, ideology, need for authority, falling back on past experience, sexuality, etc. or some combination of things. Trying to find some ultimate answer is more of analytical/academic exercise than a story-telling one.
Ultimately, your world, lore, characters (including their histories), and circumstances serve to answer it in their own way. Hopefully, they force opposites into each other and create conflict and stakes that propel things forward.
Anyway, I'm not really a writer or anything like that, so take it with a grain of salt.