 |
|
 |
Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making.
Tutorials, Q&A and Discussions. |
Want to get rid of the annoying adverts? The answer is simple. There are 4 levels of advertising on AnimeOTK:
Level 1: (Your Level, guests and members with 0-9 posts) has maximum advertising.
Level 2: (A user with 10 or more posts who has been a member over two weeks) have vastly reduced advertising (including removal of the large full screen closable adverts)
Level 3: (A member who has been registered over a month and has over 50 posts, or has a special account like "artist" or "writer" sees minimal advertising.
Level 4: (VIP Donators) receive no advertising.
All donators of $10 or more will never see an advert on our site again!
|
 |
|
 |
January 30th, 2017, 05:44 AM
|
#91
|
Member
Unsung is offline
Join Date: Dec 2007
Posts: 58
|
Quote:
Originally Posted by Godspeak
I appreciate the feedback. I'm actually working on getting a lot of what you suggested in at the moment. I am curious though, what about the demoness fight did you like the most? Was it the randomness or the spankings afterward? Or the battle engine itself?
|
To be honest, I'd say a bit of all three. The randomness (in general and in her responses to your defenses) I think made it all the more interesting to see what she would say next (I don't think I saw everything even after several fights both M and F characters). I felt it was just the right amount to stay engaged.
The spankings afterword (regardless of win/losing) were pretty good and I think that the extended length was great especially for the filthy, filthy individuals out there (whom I neither confirm nor deny my membership in).
The engine I think was also nice since you had both sub/dom options, yet your prior decisions played a role in how effective certain attacks were. The system was fairly simple to grasp, yet had enough options. Being able to lose intentionally (run away) was also a good touch. For a first fight, the difficulty was just right. It was enough to learn at the moment without risking a loss. I think the system is scalable so you could totally have some super boss fights as well, like level 99 Spekkio, as you progress in the main story.
|
|
|
February 17th, 2017, 12:03 AM
|
#92
|
Member
knrf is offline
Join Date: Oct 2013
Posts: 52
|
Still nothing new.
Best regards
knrf
|
|
|
February 17th, 2017, 03:29 AM
|
#93
|
Game Developer
Bagool is offline
Join Date: Feb 2012
Location: East Coast
Posts: 918
|
Yes, everyone can see that. Your comment doesn't expedite anything.
|
|
|
 |
|
 |
February 18th, 2017, 08:27 PM
|
#94
|
Junior Member
Psyclone is offline
Join Date: Jan 2017
Posts: 25
|
I enjoyed this. Good characters and well written. The daily chores were broken up with various events that kept things flowing well, and even the events during the chores kept things interesting. I also found the Demoness fight to be entertaining and clever with the Sub/Dom choices. I look forward to seeing where this goes from here.
The only two things I noticed:
Isolde's event at Isolde's Coast does not auto-run like the other two girl's events. As such, if the player is to the left or right of Isolde to initiate her conversation the game will hang. I'm guessing there is a movement route that is unable to complete.
While minor, during Jen's introduction, if you talk to her while she is moving it will replay her last event, including her movement path; this can potentially move her into bad locations. An easy fix would be to add a flag to the beginning (on) and ending (off) of her movement route (eg: NPC_Move), and then put her current event contents into a Conditional Branch that checks to see if NPC_Move is Off. Like I said, this one is very minor, and most people won't think to click on her while she is moving, but this is something I ran into in my own project.
|
|
|
March 21st, 2017, 08:15 PM
|
#95
|
Member
awsomesause is offline
Join Date: Aug 2016
Posts: 38
|
Is there any abdl stuff in there yet? I can't find it.
|
|
|
March 23rd, 2017, 07:22 PM
|
#96
|
Senior Member
spiderx is offline
Join Date: Jul 2010
Posts: 512
|
I have an idea:
Could you add posibility to give or get public spanking ?
|
|
|
April 20th, 2017, 11:53 PM
|
#97
|
Member
Sevina is offline
Join Date: Apr 2017
Location: Canada
Posts: 71
|
Quote:
Originally Posted by spiderx
I have an idea:
Could you add posibility to give or get public spanking ?
|
I don't know what that poor slave did to get it on about the 3rd day, but I have experimented a bit and could not trigger one, even going on the wrong work duty several days in a row.
Being able to skip work (with certainly consequences) to go into town, or to progress other quests, would be a good (if painful) idea.
|
|
|
April 23rd, 2017, 09:20 AM
|
#98
|
Guest
|
Heya, just picked this game up and REALLY enjoy what you've got so far. I think I hit a bit of a bug, though? Searched to see if anyone had mentioned it, and found one mention that seemed to be before the bug fix, but apparently Bratty Attitude still isn't functional in the demon fight?
Addendum: "The workday goes by uneventfully" is *super* infuriating when it get it for the fourth time in a row.
Last edited by Urzu7; April 24th, 2017 at 04:49 AM.
|
|
|
May 23rd, 2017, 04:51 PM
|
#99
|
Member
knrf is offline
Join Date: Oct 2013
Posts: 52
|
Another nice game dead...
Best Regards
knrf
|
|
|
May 23rd, 2017, 08:10 PM
|
#100
|
Gold Member
giant432 is offline
Join Date: Feb 2016
Posts: 3,890
|
The game is not dead, please stop beeing annoying, also why dont you try to create your own game if you complain so much
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Total page views: , page views today: 0
All times are GMT. The time now is 04:28 AM.
|
|