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Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making.
Tutorials, Q&A and Discussions. |
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June 16th, 2018, 12:08 AM
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#151
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Artist
SrPlushe is offline
Join Date: Oct 2011
Posts: 269
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Quote:
Originally Posted by LittleScrub
i stuck at aunt house after i go to bed hannas spank and next day it stucks!!I think i softlock the game!!
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I have this very same problem! :[
BTW: All spankers in this game are females... any posibilities of adding male spankers in the future?
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June 16th, 2018, 10:05 AM
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#152
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Senior Member
lasglipas is offline
Join Date: Aug 2017
Posts: 225
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Quote:
Originally Posted by Paddlinton
I have this very same problem! :[
BTW: All spankers in this game are females... any posibilities of adding male spankers in the future?
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Could you PM me and describe exactly how you ended up in the lock? No promises to fix the current version but I can fix it for the next iteration. But only, if you help me.
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June 25th, 2018, 01:32 AM
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#153
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Probationary User
Danatey is offline
Join Date: Jun 2018
Posts: 1
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I've registered on this site for the sole purpose of leaving this reply. Sorry for my english by the way.
This is one of the best games on this site and i really hope you will finish it. I like that it plays around spankings, but does not concentrate on them entirely.
I found only 2 problems.
First one is bags, 2 times I got stuck, when the game didn't understand that I've already finished the quest, and some times i saw dialogues about things that should not exist, like after I finished a quest with getting the documens? I could still spank the rich girl for the second time.
The second problem is a matter of taste. Why is the main character so silent? Why he does not say a word after his niece made him do all the chores? I know that the reply would be like: "Shut up and take your punishment", but without that I feel like Game is being unfair to me.
I sincerely hope you would read at least some of that, and thank you for this project
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June 25th, 2018, 02:33 AM
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#154
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Senior Member
Wolfboy101 is offline
Join Date: Mar 2018
Location: Probably being spanked by my wife
Posts: 326
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Quote:
Originally Posted by Danatey
I've registered on this site for the sole purpose of leaving this reply. Sorry for my english by the way.
This is one of the best games on this site and i really hope you will finish it. I like that it plays around spankings, but does not concentrate on them entirely.
I found only 2 problems.
First one is bags, 2 times I got stuck, when the game didn't understand that I've already finished the quest, and some times i saw dialogues about things that should not exist, like after I finished a quest with getting the documens? I could still spank the rich girl for the second time.
The second problem is a matter of taste. Why is the main character so silent? Why he does not say a word after his niece made him do all the chores? I know that the reply would be like: "Shut up and take your punishment", but without that I feel like Game is being unfair to me.
I sincerely hope you would read at least some of that, and thank you for this project
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I think the main reason the main character is so silent is like most games with a silent protagonist is to make it easier for you to project yourself onto him. I mean not everyone would react the same way. You ask why he doesn't say anything after doing all the chores, but that's your thought. You want the character to complain about doing it, where as if it were me I would've asked during the chores and been more like "would you help" or "Why don't you help". See? We both had different reactions and thoughts on the situation.
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June 25th, 2018, 03:58 AM
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#155
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Probationary User
exceevs is offline
Join Date: Jun 2018
Posts: 1
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Registered to reply here. Love the game so far, hope to see more updates!
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June 25th, 2018, 08:24 AM
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#156
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Senior Member
lasglipas is offline
Join Date: Aug 2017
Posts: 225
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Quote:
Originally Posted by Danatey
I've registered on this site for the sole purpose of leaving this reply. Sorry for my english by the way.
This is one of the best games on this site and i really hope you will finish it. I like that it plays around spankings, but does not concentrate on them entirely.
I found only 2 problems.
First one is bags, 2 times I got stuck, when the game didn't understand that I've already finished the quest, and some times i saw dialogues about things that should not exist, like after I finished a quest with getting the documens? I could still spank the rich girl for the second time.
The second problem is a matter of taste. Why is the main character so silent? Why he does not say a word after his niece made him do all the chores? I know that the reply would be like: "Shut up and take your punishment", but without that I feel like Game is being unfair to me.
I sincerely hope you would read at least some of that, and thank you for this project
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Hi, thanks for the feedback. For the silent Protagonist, it's mainly so that everybody can Imagine what you say. For example, when I was playing Mass Effect, I often felt a discrepancy between something the MC said and what I selected on the chat wheel beforehand. I didn't want this to happen in my game, this the silent protagonist (plus, it makes it easier to write, this game has so much dialogue already...)
About the bugs, I'll send you a PM. The way you describe it right now, I can't identify what the Problem is, I'll need some more information. I'll promise to fix it next iteration, but only if you provide your input!
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July 9th, 2018, 01:05 PM
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#157
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Member
EhSteve is offline
Join Date: Jul 2018
Location: Belleview Asylum
Posts: 64
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Thanks for making this game. I really enjoyed playing it and I can't wait to see what new tortures your devious mind has dreamed up for the poor MC in the next update!
Believe it or not, despite the many memorable scenes, one of my favorite bits was at the completion of the cellar quest:
Also, while I'm posting I have one more question: I found a hair bow for purchase in Melessandro but it doesn't seem to do anything. Am I missing something or is there just nothing implemented for that yet?
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July 20th, 2018, 09:02 PM
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#158
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Junior Member
FrozenWynter is offline
Join Date: Nov 2017
Posts: 10
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Just wanted to know how the update is progressing. ^^
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July 22nd, 2018, 01:33 PM
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#159
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Senior Member
lasglipas is offline
Join Date: Aug 2017
Posts: 225
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I suppose I could give an update. I'm not yet finished with the update because of two reasons.
First of all, I thought that I had more time in June to really go back to developing, That was not the case and I only started pouring more hours into the game again mid of July.
Second of all, I don't feel like writing a lot of dialogues right now. The game is very dialogue heavy and there is a bit of a burn out feeling with regard to writing them. Don't get me wrong, I still enjoy developing the game but during the last weeks, I was mainly switching out tilesets, searching for music, creating my own assets and extending game mechanics such as a day/night cycle.
I realized the second fact a week ago and decided to cut out one quest (most likely delaying it to a later release), to reduce the amount of dialogue I need to write. That means I have only 2-3 Scenes (not quests) that I need to write and do some small polishing work to get a finished version. After that I'll be doing tests, which will probably eat up quite some time, because I want to go through the game with every possible combination of settings (8 in total), to remove as many bugs as possible. After that, there might be a beta test (Master Vegeta offered himself as a tester, and I'm sure I can recruit 2-3 more people), but whether there will be a beta also depends on how long the previous steps take since I really also want to provide some additional content.
I hope this satisfies all your curiosity, I'll be back to writing dialogue...
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July 22nd, 2018, 07:13 PM
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#160
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Member
EhSteve is offline
Join Date: Jul 2018
Location: Belleview Asylum
Posts: 64
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Quote:
Originally Posted by lasglipas
I suppose I could give an update. I'm not yet finished with the update because of two reasons.
First of all, I thought that I had more time in June to really go back to developing, That was not the case and I only started pouring more hours into the game again mid of July.
Second of all, I don't feel like writing a lot of dialogues right now. The game is very dialogue heavy and there is a bit of a burn out feeling with regard to writing them. Don't get me wrong, I still enjoy developing the game but during the last weeks, I was mainly switching out tilesets, searching for music, creating my own assets and extending game mechanics such as a day/night cycle.
I realized the second fact a week ago and decided to cut out one quest (most likely delaying it to a later release), to reduce the amount of dialogue I need to write. That means I have only 2-3 Scenes (not quests) that I need to write and do some small polishing work to get a finished version. After that I'll be doing tests, which will probably eat up quite some time, because I want to go through the game with every possible combination of settings (8 in total), to remove as many bugs as possible. After that, there might be a beta test (Master Vegeta offered himself as a tester, and I'm sure I can recruit 2-3 more people), but whether there will be a beta also depends on how long the previous steps take since I really also want to provide some additional content.
I hope this satisfies all your curiosity, I'll be back to writing dialogue...
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Thanks for the update, I'm really looking forward to playing more of your game! FWIW, I'd be happy to be another beta tester for you if you decide that's necessary.
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