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Old September 5th, 2015, 09:06 PM   #111
Zekel
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If it really breaks with the slightest change (like changing one letter), then I can only imagine the fault being in the encoding of the file. Make sure it's UTF-8. Otherwise, you could upload it and I could take a look at what might be the problem.
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Old September 7th, 2015, 01:58 AM   #112
Mrsteve
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I downloaded it, firs time I ever heard of pans dimensional spanking! I am usually nervous downloading anything because of virus'

Anyway pretty good, I like how you can set the speed, I played it without doing that once, it was fun but a little tiresome after a while
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Old September 9th, 2015, 10:39 AM   #113
knrf
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At last a ready game made by Zekel.
That I may live to see that!
I like the game.
Great Job, Zekel.

Best regards.

knrf
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Old September 12th, 2015, 12:02 AM   #114
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Hi, excellent game Zekel. I've done a small amount of modding, which seemed quite easy and successful (it is refreshing to have such a mod-able game) - but I can't seem to get new implement sets to work?

I have set up a series (IDs 1071-4) but when you select the initial one (1071) it does not register that you have chosen an implement, so no spanking is possible. I'm assuming this is something for the Python code, not the .txt docs? Any help would be greatly appreciated!
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Old September 12th, 2015, 10:33 AM   #115
Zekel
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You are quite right. There was a remnant in the code for the "call in" button that still checked by rule IDs. I patched it so that it should now work as long as the first implement rule sets a "marks" graphic - which it should. Thanks for the bug report and I'm glad to hear your modding is going smoothly! The patched version is in the first post.
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Old September 12th, 2015, 10:10 PM   #116
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Thanks for the quick response, and the quick patching Zekel!

Unfortunately, in the (very short) meantime, I have add three buildings and now can't scroll to the buy button on the bottom one.

I was able to scroll initially, until my progress unlocked the building at the end of the list (or perhaps it was when I resized the window?) - is there a trick to get mouse wheel scrolling working or to find the up/down arrow which I'm sure was there at the beginning?

Thanks
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Old September 14th, 2015, 08:54 PM   #117
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Right, that glitch - I remember noticing it before, but forgot to fix it then. Thanks for pointing it out! You could work around it by opening/closing any of the building menus, but now it should be fixed. Patched version in the first post.
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Old September 17th, 2015, 06:27 PM   #118
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A surprisingly fun game, but has been crashing on me with alarming frequency.

Of course, I've been running it in a browser window so that may be part of the problem...
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Old September 18th, 2015, 10:50 PM   #119
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When I download this zip, or any of the zips, they are all corrupt archives and won't open in winzip or anything else I have. Can you help please?

---------- Post added at 11:50 PM ---------- Previous post was at 11:37 PM ----------

OK I found that the 'heavy' version downloaded ok and the exe runs an opens the gui fine but nothing happens until after about 5 mins I get a C++ runtime error. I've installed the C++ runtime. The error is not particularly enlightening, it just says "Runtime Error!" so it looks like it an error thrown by the application rather than the C++ runtime as such given the exclamation mark..
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Old September 22nd, 2015, 04:23 AM   #120
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chaos: I probably won't be able to help you there, but out of curiosity, what do you use to run it in a browser?

jesuswept: Sorry that it took me a while to answer. I uploaded the latest version to another service - maybe you'll have better luck with that.
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