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Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making.
Tutorials, Q&A and Discussions. |
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May 17th, 2017, 01:29 AM
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#911
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Very Bad Little Girl!
milf is offline
Join Date: Mar 2007
Location: Somewhere between The Passage, and Spanquest DX
Posts: 1,993
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Quote:
Originally Posted by 42idiot
I'm replaying the game... I never figured out what is that thing in the oldwood (after tungsten, where you explore the forest), when I click on it I get " there are worn letter in a language you don't understand".
Can anyone help me if I miss something? Possilbly spoiler-free? Thanks!
Still on the hype train for the PTC Edition BTW. Don't rush it Bagool, perfection takes time...
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It looketh like an return of an altar from SQ 1! And no as far as can be seen yet, nada with it yet. But oh the possibilities for the future...
__________________
"An spanking a day keeps naughty away.... And spanko's happy, happy, happy!"
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May 17th, 2017, 03:21 AM
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#912
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Game Developer
Bagool is online now
Join Date: Feb 2012
Location: East Coast
Posts: 918
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@kelsec: mission accomplished.
@milf: The beastmen are a race of humanoid-pig-demon monsters. Think manbearpig with less fur. Plus, the plot demands that the player be a humanoid.
@42idiot: No function yet, but there will be. Eventually. I'm by no means rushing. I'm making sure I do everything right the first time, that's why it's taking so long. There have been many times in the past I say "screw it" because a certain feature would be too hard to do or I wasn't in the mood. Since I started the new version I've ignored all of those moments.
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May 17th, 2017, 04:15 AM
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#913
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Very Bad Little Girl!
milf is offline
Join Date: Mar 2007
Location: Somewhere between The Passage, and Spanquest DX
Posts: 1,993
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Ahh gotchya. Kind of like the classic pigorcrapist in hentai but without the rape lol!
__________________
"An spanking a day keeps naughty away.... And spanko's happy, happy, happy!"
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May 17th, 2017, 04:28 PM
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#914
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Senior Member
Blubb2 is offline
Join Date: Sep 2007
Posts: 214
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So I tried the new game version, and I have to say... BAD BAGOOL, BAD!
Why did you stop, when you finally got the inn keeper to let you spank her, you big ol' tease?
Joking aside, I like the new spanking system. It gives you a much better overview of how much damage you did, than the version before. And much more options thanks to the soft/middle/hard spanking choice. It might not be that important for punishment spankers, but for fun/erotic spankers, who don't want to overdo it, it's a really good feature. Do you plan to make a switch possible with every NPC, or was the inn keeper just a test?
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May 18th, 2017, 07:04 PM
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#915
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Gold Member
remo1 is offline
Join Date: Jun 2008
Posts: 2,559
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Just a thought Bagool.
Was reading your Patreon from today.
I think angry spankers (or those you make angry by giving them crap during a spanking) should want to see tears or other signs its working. Unlike playful or less emotionally involved spankers I don't think tears would necessarily stop them. Take Mey for instance. What if you gave her tons of trouble and made her look bad in front of the kids? She'd probably want you bawling like a baby and begging for it to stop.
Anyway, just my thoughts. Don't worry about them if you don't want to. Every version you've released of this game has been awesome.
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May 18th, 2017, 09:19 PM
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#916
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Guest
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As someone who really doesn't like crying... I wouldn't like for it to be a requirement. :/
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May 18th, 2017, 09:53 PM
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#917
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Gold Member
remo1 is offline
Join Date: Jun 2008
Posts: 2,559
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Quote:
Originally Posted by Urzu7
As someone who really doesn't like crying... I wouldn't like for it to be a requirement. :/
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Bagool doesn't tend to have much requirements in his games.
I was talking about different reactions if you DO.
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May 19th, 2017, 01:55 AM
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#918
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Guest
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Ah, I see. I misunderstood.
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May 19th, 2017, 03:19 AM
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#919
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Senior Member
monkeytoster is offline
Join Date: Oct 2010
Location: The Happy Hotel
Posts: 452
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Honestly the new system in the PtC edition just seemed like it would slow down my experience of the game. The entire spread out system for spanking just seemed to be rather cumbersome to add onto each spankable character. (However making the system pop up less often such as trying to get information out of a source or punishing a particularly heinous transgression would solve nearly every issue I have with the system.)
Also, with the different number values I just ended up getting confused and not understanding that I was specifically trying to demotivate the spankee. That's just not a part of my style and I avoided it whenever possible.
If you do end up trying to add in that system to the entire cast of spankable NPCs than I think that would be extremely cumbersome for you to do and reduce you ability to create and add in new story segments, and considering how much of an absolute joy this story has been so far just seems like a shame.
I can't speak for everyone, but the rather slow (in my opinion) spanking system would probably lower my motivation to continuously check in on this project and comb through it as often as I do
No matter what your decision is on how to continue with your project Know that I and surely many more are always rooting for you and eager to see what else you produce.
I hope this has been constructive criticism.
__________________
my name is not misspelled
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May 19th, 2017, 12:07 PM
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#920
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Game Developer
Bagool is online now
Join Date: Feb 2012
Location: East Coast
Posts: 918
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Blubb: :P Don't worry, that time will come soon enough. I'm glad you like the new system. In fact, I've improved in it quite a bit since then and you'll see that in the next demo. Not sure what you mean by switch, if you mean the option to both spank and be spanked, then yes, for most characters that will be the case.
remo1: That's a good suggestion, but changing requirements during a scene might be too difficult. I'll look into it though.
Urzu: For most scenes, it will definitely not be a requirement. But in the event of the player being pushed to their limits in a severe scene, I don't think limiting them to a crying reaction is an unreasonable result.
Monkeytoster: A lot of the criticisms you have with the system would be valid, if the system hadn't changed from the last demo I made. I've been working on changing a lot of the details in the system, in fact I'd say over 90% of my time on the game has been on that in particular just because it's the most important part of the game. Regarding the tediousness of the whole function for example, I've added an alternative to the actual spanking portions so it can happen automatically if you wanted. Also, each scene where the player spanks is mainly designed to give the player more options in their scene. In the end, if you were to bare most npcs twice, and just keep spanking at medium strength you would clear the scene 9/10 times. All of the features are for those who want to see the other scenes of varying dialogue.
You were also right about how cumbersome it would be to use this system on every character. That's why I've been putting a lot of work into a means so that wouldn't be the case. Eventually, once this little side project is over I should have an event that I can just copy and paste with little to no changes and still end up with a fully unique scene. To summarize it, I'm sort of writing all of the dialogue for every scene in the future all at once so it can be used later. I do appreciate the constructive criticism, as it's better than everyone just saying "it's great!" and nothing improving.
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