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Old March 21st, 2016, 06:01 PM   #161
Bagool
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Thanks for explaining that to him, Ich.
The altar in the mansion is only usable if you ask the priest about repentance in Oak Outpost.
Yes, the maids and pianist in the mansion shouldn't be interact-able.

The rod isn't usable yet, and will actually be quite a while before it is. The reason why is because I plan for it to be usable on nearly every npc, and will unlock an additional scene with each of them. Obviously this will take a lot of work, so I plan on making the rod split into three or more pieces that you would have to collect in sidequests (like the mirror dimension).

Also, just as an update, I am currently working on the last town. I plan on updating when the layout is finished, so you can get a taste of what's to come.
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Old March 21st, 2016, 06:06 PM   #162
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Quote:
Originally Posted by crippledk View Post
Thanks for explaining that to him, Ich.

The rod isn't usable yet, and will actually be quite a while before it is. The reason why is because I plan for it to be usable on nearly every npc, and will unlock an additional scene with each of them. Obviously this will take a lot of work, so I plan on making the rod split into three or more pieces that you would have to collect in sidequests (like the mirror dimension).
That sounds amazing, i can't wait
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Old March 22nd, 2016, 07:18 PM   #163
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Just updated again, this time with the last town (more like city) added.
HOLD YOUR HORSES!
The town is empty, no content whatsoever, but music and the main layout has been added.
The castle is not accessible nor is it in the game yet. Music has been update across the board. Also, I don't know if anyone can tell me, but I'm having trouble with changing the name of the actual game. If anyone knows, please post it.
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Old March 23rd, 2016, 12:23 AM   #164
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In the Database, the "System" tab has a spot to change the game's title at the top right.
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Old March 24th, 2016, 01:36 PM   #165
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Oh, you're right.
Thanks! Although now I need to put a lot of thought into the actual title...
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Old March 25th, 2016, 09:24 AM   #166
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Ok I just save someone with a healing potion but now I'm stuck on the dialog XD
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Old March 25th, 2016, 01:02 PM   #167
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Quote:
Originally Posted by crippledk View Post
Oh, you're right.
Thanks! Although now I need to put a lot of thought into the actual title...
Yeah, you really ought to~
Even shitty Greenlight games have a title (if nothing else).

Take time before committing, obviously~
Just remember that the longer the title, the more obnoxious our abbreviations become.
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Old March 26th, 2016, 10:04 PM   #168
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love the dark souls reference <3
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Old March 28th, 2016, 03:42 PM   #169
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Yes, that Dark Souls reference is amusing, especially considering crippledk said this game is like "the proverbial Dark Souls to [godspeak's] Demon Souls" in the original post of this thread. I also like the Undertale reference (the tutu) and the Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka (or Danmachi, for short) reference (the ceremonial dagger) is fun too. Then there's those books in the library.

I hope there will be more amusing references like that.
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Old March 29th, 2016, 12:05 AM   #170
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Hey everyone, figured you would want an update on whats going on.
I haven't done much development on the game recently, since my allergies have really taken off these last few days, and my shits all fucked up.
That being said, don't worry, the game is still gonna be worked on, and I still have a lot of things to come.

Also @freud, The dagger actually wasn't a reference to danmachi (ive never seen the series). But I'm glad some people have noticed these little things I put in .
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