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Old June 4th, 2018, 06:22 PM   #11
32167
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oh, it's amazing game! Art is owesome!

disappearing guy is not a bug, this disappearance is developed by switches in RPG maker specifically. I think we'll understand why later.
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Old June 4th, 2018, 08:40 PM   #12
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What I can say that everyone haven't said already.... Awesome work!

The only "bug" I found is that I missed the Fortune Teller scene the first time since I visited her before triggering the other scenes.

Can't wait to see that pumpkin everyone is talking about!
I'm looking forward to both your art on the site and the updates of this little game!

P.S.: what kind of deal with the devil should I do to be able to draw like you?
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Old June 4th, 2018, 09:09 PM   #13
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Very Good art design!


Reminds me of 90's fantasy amine style.
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Old June 4th, 2018, 09:51 PM   #14
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This is a great start!

The artwork is fantastic, and should be the envy of every other creator. Most of us don't have nearly the talent required to draw like that.

I don't know if it's because I'm colour blind, but it was kind of hard to see the white marker on the tan background.

Other than that, I loved the coherent art style. And your writing was funny, too.

I hope this grows into a full game with time. Great job!
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Old June 4th, 2018, 11:54 PM   #15
t_rugen
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Quote:
Originally Posted by Bagool View Post
Another minor thing is with one of the girls in the short path you come out to at the start. He random movement had me trapped for a bit in an alley. It'd be a pain, but having a defined route for her would fix that or just keeping her still.
Not sure if there's a version for VX, but I fixed that and kept the random movement in by using a plugin (Yanfly region restrictions) to block NPCs from randomly wandering into choke points where they can block you.
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Old June 5th, 2018, 12:39 AM   #16
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So yeah, this is pretty incredible. My favorite part are all the dialogue options. I haven't tried all of them, so I don't know how much of an impact they have, but even if most of them have zero impact, and the others only affect how severe the spankings are, it's still wonderful. Having lots of options really help me feel like I'm roleplaying.

Anyway, you've got yourself another patron. I can't wait to see more of this!
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Old June 5th, 2018, 12:10 PM   #17
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Thank you all for trying it out, and for your kind comments and Patreon pledges! The interest has been duly noted and more updates will come. I'm finishing some school stuff today, but I'll write up a rough roadmap of my plans as soon as I can and put it in the first post.

t_rugen: Thank, fixed that problem.

speedmelon: Funny you would say that... The scene's already written, but it's a bit later in the plot.

Bagool: Thanks for the review! I have the endorsement of the most famous game creator now. I stopped the girl from blocking the alley - little girls shouldn't wander into dark alleys anyway. The characters should have more to say in the future too.

42idiot: I'll fix the fortune teller for sure.

Ingen100: You mean the selection box? It might not show that well on all monitors. I'll try making it a bit brighter.

aka: They're pretty much flavour. I want to have multiple options, but I can't get too crazy with a one-man project.

Thanks again, everyone!
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Old June 5th, 2018, 04:38 PM   #18
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Joining in to say that this looks great! Very much looking forward to later versions!
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Old June 5th, 2018, 06:41 PM   #19
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This is awesome, can't wait for the next release. I'm not sure if I have explored all the available content yet or if I am missing something to get into the catacombs. Or a key, or how to wake that person in the inn LOL.
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Old June 5th, 2018, 07:03 PM   #20
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Catacombs and the inn guest aren't there yet, but will be in the future.

I've updated the first post with some plans for the future.
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