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Spanking Video Games Discussion Chat about Spanking Computer Games, Spanking Video Games and Spanking RPG's that you have developed or are making.
Tutorials, Q&A and Discussions. |
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April 10th, 2020, 11:07 PM
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#51
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Member
SSJ is offline
Join Date: Oct 2010
Posts: 72
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So right now Destroy Undead doesn't pass through enemies anymore, but it kills every type, not just the undeads. Also, there's a cat frozen mid-jump on the lower levels of the castle (a bedroom behind blue door, one of the two next too each other). And there's another "half-fake" wall right at the start (bounding the game to the left, under the mushroom). It has been there before, but I didn't notice.
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April 11th, 2020, 01:39 AM
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#52
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Gold Member
Super Kami Guru is offline
Join Date: Nov 2013
Posts: 3,275
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I love seeing this game develop and change over time. Its really starting to come together and I love it.
My favorite additions since the first version have been us getting spanked. I normally like being a dom, but since we play a stern female lead, I can't help but want to see her spanked too.
Can't wait till the traps bare her bottom.
I have a question though: are all 10 girls in the game now? I have only been able to find a few at a time, and they don't make the counter go up. Has this been fixed in an update?
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April 11th, 2020, 04:52 AM
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#53
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Probationary User
Switchlad is offline
Join Date: Jun 2013
Location: Travel for work all the time
Posts: 2
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Great update. I have really enjoyed trying out the new versions as the game progresses. I like the added puzzle elements that the different spells brings to the action and platforming. You can get a lot of game out of the many possible combinations of encounters you can create with what you have so far.
Starting with so many spells really makes you feel like the master sorceress- starting out armed with all the magical tools she needs to take back her home, and make her apprentices sorry they got up to such mischief in her absence! I really like the cat form option as a puzzle solver-if anything, I'd give the cat form another advantage, like jumping higher or being able to climb walls for a little way, or it scares away certain undead (mummys, for example) to make it even more versatile and useful in getting around, or getting past obstacles.
You could also have some tougher, 'next level' apprentices who shoot back and try to get you hurt and near a trap. The sorceress might then have to find her book of spells with the formula that let's her use a remove clothing spell. When applied to the more headstrong apprentices, it takes away their modesty, and confidence as well, allowing her to put them over her knee at last!
Just some ideas. Overall, very fun concept, cleaver design, and enjoyable play style.
Thanks so much for making this.
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April 11th, 2020, 09:25 AM
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#54
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Game Developer
Banjo is offline
Join Date: Sep 2007
Location: Australia
Posts: 571
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Amazing progress! The gameplay feels great and Metroidvania-style games are one of my favourite genres ever, so the inclusion of "puzzle" elements and powers/spells are really cool.
I'm assuming the end goal is that you'll need to find the spells in the level, though, rather than start out with all of them?
I still get stuck in the lowest level, though... how do I get back up past the "cat tunnel"? I assumed I'd have to turn into a cat again but can't jump back into the passage in that form.
The Reveal Truth spell concept is great, and the student-is-a-cat is a fantastic example of how it can be used for more complexity.
Definitely think we need a "magic power" meter/limit, though, especially if you do decide to let us start with all the spells right off bat.
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April 11th, 2020, 07:40 PM
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#55
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VIP Donator
Izumi is offline
Join Date: Oct 2008
Location: winnipeg,MB,canada
Posts: 10,477
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The current one won't load
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April 14th, 2020, 05:10 AM
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#56
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Reporter
februaryleaf is offline
Join Date: Jul 2008
Location: New York Sewers
Posts: 1,173
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Izumi:
It loads for me.
Banjo:
I'll put at least the monster killing spells to be found on the level.
And magic meter maybe later.
It seems the cat hitbox is too large to enter the tunnel I need to fix it.
Switchlad:
I think climbing walls or cloth removing is good idea but probably too much work,
but cat jumping higher or scaring monsters would be great.
I'm adding some higher level students in next update.
Super Kami Guru:
The counter should now work, but not all of the students are yet there.
SSJ:
Thanks I need to fix those.
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April 14th, 2020, 08:06 PM
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#57
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Probationary User
Spankedgirls is offline
Join Date: Dec 2015
Posts: 2
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Absolutely love it! I also really like the idea of being spanked too! Is there a chance to be spanked on bare also?
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April 14th, 2020, 08:52 PM
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#58
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VIP Donator
Izumi is offline
Join Date: Oct 2008
Location: winnipeg,MB,canada
Posts: 10,477
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It loads but the game doesn't start
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April 14th, 2020, 09:01 PM
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#59
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Reporter
februaryleaf is offline
Join Date: Jul 2008
Location: New York Sewers
Posts: 1,173
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v0.4 Web
https://s3-eu-west-1.amazonaws.com/g...da0/index.html
v0.4 Windows (Launch Platformer.exe)
http://www.mediafire.com/file/mt0l6d...ndows.zip/file
-Added 2 higher level Students with new spanking animations
They can be found in upper right and lower left corners of the level.
-Red robed with attack spell.
-Yellow robed with teleport.
Currently there is no known way to catch the yellow. I need to add extra spells to deal with her.
Also the reddoor cannot be opened yet.
-Added after spanking state for students.
-Destroy Undead no longer kills everything.
Spankedgirls:
Upcoming second trap type will have that.
Last edited by februaryleaf; April 14th, 2020 at 09:25 PM.
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April 15th, 2020, 12:36 AM
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#60
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Senior Member
Xio is offline
Join Date: Sep 2019
Posts: 241
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A few bugs with this one, if you bare the red students bottom of finish spanking them they turn into the green one and the animation bugs out, also the roof is so low in some areas the text for changing spells can't be read. Everything else is nice though, but instead of adding a spell to deal with the yellow ones why not just use the cat form as a way to get close to them they don’t notice?
Last edited by Xio; April 15th, 2020 at 07:03 AM.
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