Initially based around a game of a similar name the idea behind Papers Pleas is that you as the player are tasked with disciplining miscreants for various types of bad behavior, your punishment will be judged (totally unique mechanic I swear) and should you punish someone too harshly OR too leniently you will gain a fail, 4 fails loses the game.
I didn't have as much time to work on this as I would have liked due to a hectic week but I'm pretty pleased with what I've gotten done.
Still much more work to do before I can claim to be fully content with it though!
Media Fire link [64-bit]
Media Fire Link [32-bit]
Edit: Added music, instructions to the main screen and a flash effect on impact, there was me thinking I'd submitted to a jam with MORE than 10 minutes remaining for once!
If anyone has any suggestions or bugs to report (there are loads of them so feel free not to) leave a comment, I'm thinking about switching (heh) the application method so that instead of selecting what you want to happen at the start and then watching it take place you actually select and use the implements yourself and then ask to be judged when you think you've finished.
...actually that's totally what I should have done in the first place.