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Old August 18th, 2022, 09:51 AM   #431
Spanker121
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0.49 or 0.39? Also what is the nature of the issues?

---------- Post added at 01:03 AM ---------- Previous post was at 12:11 AM ----------



This is patched.
Version 0.49 the thing is i copy and paste the save file from the 0.49 folder into the 1.0 folder but it doesn't work. Yes i post it in the save folder but still no luck.
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Old August 18th, 2022, 04:57 PM   #432
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Originally Posted by Echoflying View Post
Hi, where is the keldon graveyard?
North from Shol's Crater.

---------- Post added at 04:57 PM ---------- Previous post was at 04:50 PM ----------

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Originally Posted by Spanker121 View Post
Version 0.49 the thing is i copy and paste the save file from the 0.49 folder into the 1.0 folder but it doesn't work. Yes i post it in the save folder but still no luck.
That's a really odd edge case since 0.49 was never public and ergo not as rigorously tested for backwards save compatibility. If you can give me some more info about how exactly it "doesn't work", (Is it a crash? Freeze? What happens when you try to start the game with the old save? Any error messages?) I can try to diagnose this issue better. My best advice for now would be to make a fresh save since that is confirmed to work. I know it sucks to do that, but it really is the best way to avoid issues like this, especially where there is such a wide distance between versions.
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Old August 18th, 2022, 06:31 PM   #433
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I really don't know what to say, but at this point, I feel like I have to be honest. Spoilers by the way. Coming from someone who hasn't played past the last official release. The ending of the game felt really nice, all the buildup with the chaos enemies, the feeling of the world splitting apart, and then fighting and, I guess, freeing the goddesses. I could feel like everything was building up to something big. Then you fight the manifestation of chaos, and he gives you this choice. The "bad end", I guess, where you agree with them is a cool ending, so I did that first, reloaded and went to fight the "real final boss". Except the boss won, Fee fell, and then boss was then just killed by someone else.

It honestly felt awful to come all this way, be the hero up until the 11th hour, and then have victory taken away, to the point I didn't believe that could be the real ending. I reloaded my save, grabbed the dev sword, used an ultimate tonic L, and the boss did 2k damage to me.

Then, no matter what ending you got, there wasn't really a reward. In the bad ending, the girl Fee turns in to goes to get spanked and the credits roll, and ya, I guess that's fine for that one, but in the "good ending", where Fee becomes a supposed "champion", she returns to someone I've never even seen before, and just agree to get spanked before the credits roll and nothing happens. It felt like all the strength and progress in the game that I had made meant nothing, and none of the things I did mattered in the end. There wasn't even a "post-game save" I could do to get back to the main game.

Honestly this exact same feeling happened in the slime cave as well. This "super dungeon" that encompassed the whole game, and the reward for the end was Fee getting spanked for an unjustified reason. I love the idea of a slime queen, thats exactly what I would have wanted at the end, but then Fee just gets grabbed by two monsters, who we just kicked the crap out of on the way down, and she just doesn't fight back. I wanted at least an option to fight and capture her, maybe make a permanent room in the silkfang for her. It felt like all that build-up, had just gone to waste.

I don't know, I might just be the only one that feels like this, and maybe I'm crazy. I also want to make sure that you know this doesn't take back any of my previous compliments. Your dungeon design and world building is still amazing, and the plot is still great, minus the endings. You're a really good game designer, that's why I felt like I needed to say this, instead of keeping silent.
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Old August 18th, 2022, 07:11 PM   #434
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Quote:
Originally Posted by johny741 View Post
I really don't know what to say, but at this point, I feel like I have to be honest. Spoilers by the way. Coming from someone who hasn't played past the last official release. The ending of the game felt really nice, all the buildup with the chaos enemies, the feeling of the world splitting apart, and then fighting and, I guess, freeing the goddesses. I could feel like everything was building up to something big. Then you fight the manifestation of chaos, and he gives you this choice. The "bad end", I guess, where you agree with them is a cool ending, so I did that first, reloaded and went to fight the "real final boss". Except the boss won, Fee fell, and then boss was then just killed by someone else.

It honestly felt awful to come all this way, be the hero up until the 11th hour, and then have victory taken away, to the point I didn't believe that could be the real ending. I reloaded my save, grabbed the dev sword, used an ultimate tonic L, and the boss did 2k damage to me.

Then, no matter what ending you got, there wasn't really a reward. In the bad ending, the girl Fee turns in to goes to get spanked and the credits roll, and ya, I guess that's fine for that one, but in the "good ending", where Fee becomes a supposed "champion", she returns to someone I've never even seen before, and just agree to get spanked before the credits roll and nothing happens. It felt like all the strength and progress in the game that I had made meant nothing, and none of the things I did mattered in the end. There wasn't even a "post-game save" I could do to get back to the main game.

Honestly this exact same feeling happened in the slime cave as well. This "super dungeon" that encompassed the whole game, and the reward for the end was Fee getting spanked for an unjustified reason. I love the idea of a slime queen, thats exactly what I would have wanted at the end, but then Fee just gets grabbed by two monsters, who we just kicked the crap out of on the way down, and she just doesn't fight back. I wanted at least an option to fight and capture her, maybe make a permanent room in the silkfang for her. It felt like all that build-up, had just gone to waste.

I don't know, I might just be the only one that feels like this, and maybe I'm crazy. I also want to make sure that you know this doesn't take back any of my previous compliments. Your dungeon design and world building is still amazing, and the plot is still great, minus the endings. You're a really good game designer, that's why I felt like I needed to say this, instead of keeping silent.
Thanks for the feedback!

This is actually really good information to get. A lot of times as a game dev people just play your game and then never say anything about it, so this is really good to read. Spoilering from here on out because I'm going to be talking about plot points.

 
As for your dissatisfaction with the endings, I'd like to know what you would have wanted to see. The narrative beats that occur during the ending are ones that I wanted to mostly keep intact, getting destroyed by the second phase, being saved from death by the entity that Ilrit was a part of, and the ending where you accept chaos and allow the world to be remade. Perhaps instead of Ilrit killing chaos for you, they merely revive you and give you the power necessary to defeat it? As for the epilogue to this ending, I wanted to bring across that Fee was changed by her experience, but she can't really articulate it to anyone because for all they know it was just an ordinary day. That being said, this particular epilogue was the one I was less sure about and kind of chose because it was all that made sense to my tired and crunch-addled brain, so I'm not averse to rewriting it.


Addendum to this, I'm actually reworking the ending slightly now. It will be available as a free patch soon.
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Last edited by Godspeak; August 18th, 2022 at 09:20 PM.
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Old August 18th, 2022, 09:26 PM   #435
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Thanks! also, how to start the ending? I have finished all the quest, but when I talk to Ilrit, it still only have two options: buy levels and What do I do now. and when I click what do I do now, nothing happens, I go to the cheat room try to reset, but it tells me the ending is not start yet?


Okay, I think I find a way, I am using cheat to complete lighting level, and now it came up
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Old August 18th, 2022, 09:32 PM   #436
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Thanks! also, how to start the ending? I have finished all the quest, but when I talk to Ilrit, it still only have two options: buy levels and What do I do now. and when I click what do I do now, nothing happens, I go to the cheat room try to reset, but it tells me the ending is not start yet?
Do you have the lightning champion with you yet?
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Old August 18th, 2022, 09:46 PM   #437
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I'm about to start this game again, what are the consequences for cheating in relationships exactly? are there any spanking scenes tied to it?
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Old August 18th, 2022, 09:51 PM   #438
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I'm about to start this game again, what are the consequences for cheating in relationships exactly? are there any spanking scenes tied to it?
Cheating and really much of the relationship content hasn't been implemented fully yet. Those will come in a later update sometime down the line. This update is just the finale and conclusion for the main story.
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Old August 18th, 2022, 09:52 PM   #439
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understood, thank you for the quick response, it's been a while since I've played so I'm sure there's a lot to see hehe
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Old August 18th, 2022, 10:15 PM   #440
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Thanks for the feedback!

This is actually really good information to get. A lot of times as a game dev people just play your game and then never say anything about it, so this is really good to read. Spoilering from here on out because I'm going to be talking about plot points.

 
As for your dissatisfaction with the endings, I'd like to know what you would have wanted to see. The narrative beats that occur during the ending are ones that I wanted to mostly keep intact, getting destroyed by the second phase, being saved from death by the entity that Ilrit was a part of, and the ending where you accept chaos and allow the world to be remade. Perhaps instead of Ilrit killing chaos for you, they merely revive you and give you the power necessary to defeat it? As for the epilogue to this ending, I wanted to bring across that Fee was changed by her experience, but she can't really articulate it to anyone because for all they know it was just an ordinary day. That being said, this particular epilogue was the one I was less sure about and kind of chose because it was all that made sense to my tired and crunch-addled brain, so I'm not averse to rewriting it.


Addendum to this, I'm actually reworking the ending slightly now. It will be available as a free patch soon.
I'm glad you actually liked my feedback, I won't lie, I was worried I'd come across wrong and offend. I also completely forgot (somehow) that you can spoiler content

 
I think if you added a scene after you being knocked down, with "Goddess Ilrit" there giving Fee the powers of the champion of Order then, rather than after, so they could come back, give a speech to Chaos about how the world isn't their's anymore, and then you get to fight the "evil triangle" for real.

Something like (please excuse my poor attempt at drama writing)
*black space*
Fee: ...I guess this is it
???: ...No! I can't let this happen!
Fee: ....that voice
???: I don't care what it costs, I won't let it happen
Fee: .....Ilrit?
*revive*

I think the idea of Fee's "death" kickstarting the memories of Ilrit being transferred to "Goddess Ilrit", making her choose to latch on to this world like the other entities, and have her give up, I dunno, "something" (like the freedom away from the world), to become the "goddess of order". From there the scenes play normal, except now the player feels much more accomplished.

As for a change to the epilogues, I would recommend adding the "chaos being" to the "bad end" one, simply for the sake of making the line "I get to watch you all much more closely now" mean more, but other than that, I think it works fine.

The "good end" I feel should be completely changed, instead of going back to her "teacher", she should go back to the silkfang, with her resolve now greater than ever to do what she set out to do, help reform monsters. As a reward, the player should have, let's say, an "ultimate accessory", like the weapon and armor, that the player gets for being a "champion of order". (And maybe a star by their save file to look fancy, but thats just flavor). The accessory equipped would work like a better "ring of chance" but without the health detriment.

This might also be wishful thinking, but having the power of order might give you the ability to spank those that you otherwise couldn't have so far, like the slime queen, or the goddess of fate, so the player has some sort of "post-game reward" to keep playing toward. Or even, say, a final few items to work toward in the carpentry shop, like an upgrade to house the lightning champion, or a specialized basement designed to hold the slime queen (as like a final "room" type). If you wanted to go the extra mile, you can have a lot of the minor NPCs change their dialogue, remarking about how "somethings changed" and they can't quite place it.

Or, well, feel free to ignore all of this. I'm just glad you're willing to listen, honestly.
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